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Can Gamification Make Us Healthier? A Research Agenda Concerning the Role of Gamification in Health Behavior Change Theories


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Information on the Thesis

Type of Final Thesis: Bachelor
Supervisor: Manuel Schmidt-Kraepelin
Research Group: Critical Information Infrastructures

Archive Number: 4.452
Status of Thesis: Completed
Date of start: 2019-03-28
Date of submission: 2019-05-13

Further Information

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