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Can Gamification Make Us Healthier? A Research Agenda Concerning the Role of Gamification in Health Behavior Change Theories
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Information on the Thesis
Type of Final Thesis:
Bachelor
Supervisor: Manuel Schmidt-Kraepelin
Research Group:
Critical Information Infrastructures
Archive Number: 4.452
Status of Thesis:
Completed
Date of start: 2019-03-28
Date of submission: 2019-05-13
Further Information
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