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Schmidt-Kraepelin, M., Lins, S., Thiebes, S., & Sunyaev, A. (2016). GAMIFICATION OF ENTERPRISE SYSTEMS - A SYNTHESIS OF MECHANICS, DYNAMICS, AND RISKS. Whitepaper. https://doi.org/10.13140/RG.2.2.28659.58409
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<li>Dehling, T.; Schmidt-Kraepelin, M.; Demircan, M.; Szefer, J.; Sunyaev, A. (2016): User Archetypes for Effective Information Privacy Communication. In: Proceedings of the Pre-ICIS Workshop on Information Security and Privacy (WISP 2016), Dublin, Ireland, Dec.</li>
 
<li>Dehling, T.; Schmidt-Kraepelin, M.; Demircan, M.; Szefer, J.; Sunyaev, A. (2016): User Archetypes for Effective Information Privacy Communication. In: Proceedings of the Pre-ICIS Workshop on Information Security and Privacy (WISP 2016), Dublin, Ireland, Dec.</li>
 
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Version vom 5. Juni 2019, 06:16 Uhr

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Curriculum Vitæ

Work Experience:

  • Since 09/2017: Research associate at the Chair for Information Systems and Systems Engineering at the University of Kassel, place of Employment KIT.
  • 07/2016 - 08/2017: Research associate at the Department of Information Systems and System Development of the University of Cologne.
  • 03/2013 - 06/2016: Student assistant at the Department of Information Systems and System Development of the University of Cologne.


Education:

  • 10/2013 – 06/2016: Master of Science in Information Systems at the University of Cologne.
  • 10/2010 – 09/2013: Bachelor of Science in Information Systems at the University of Cologne.


Honours and Awards:

  • Doctoral Fellow of the Hawaii International Conference on System Sciences (HICSS) (2018).
  • Deutschlandstipendium (Scholarship) of the German Federal Ministry of Education and Research and the IBM Deutschland GmbH (2014 - 2016).
  • Dean´s Award of the Faculty of Management, Economics and Social Science at the University of Cologne. Belonging to the best 5% of his cohort in his undergraduate studies (2012).


Research Interests

  • Gamification in healthcare applications
  • Information privacy
  • Behavioral Research


Publications

2019

  • Schmidt-Kraepelin, M.; Thiebes, S.; Stepanovic, S.; Mettler, T.; Sunyaev, A. (2019): Gamification in Health Behavior Change Support Systems - A Synthesis of Unintended Side Effects In: Proceedings of the 14th International Conference on Wirtschaftsinformatik (WI 2019), Siegen, Germany, Feb 24. - 27.
  • Schmidt-Kraepelin, M.; Thiebes, S.; Sunyaev, A. (2019): Investigating the Relationship Between User Ratings and Gamification – A Review of mHealth Apps in the Apple App Store and Google Play Store In: Proceedings of the 51st Hawaii International Conference on System Sciences (HICSS 2019), Maui, Hawaii, Jan 8 - 11.


2018

  • Sunyaev, A.; Dehling, T.; Schmidt-Kraepelin M. (2018): Verbraucherorientierter Datenschutz - Identifizierung von Verbraucherarchetypen zur effektiven Kommunikation von Datenschutzpraktiken. Bala C., Schuldzinski W., eds. Jenseits des Otto Normalverbrauchers: Verbraucherpolitik in Zeiten des “unmanageable consumer.” Beiträge zur Verbraucherforschung. (Verbraucherzentrale, Düsseldorf, Germany), 163–179.
  • Schmidt-Kraepelin, M.; Thiebes, S.; Baumsteiger, D.; Sunyaev, A. (2018): State Of Play: A Citation Network Analysis Of Healthcare Gamification Studies. In: Proceedings of the 26nd European Conference on Information Systems (ECIS 2018), Portsmouth, United Kingdom, Jun 26 - 28.
  • Thiebes, S.; Scheidt, D.; Schmidt-Kraepelin, M.; Benlian, A.; Sunyaev, A. (2018): Paving The Way For Real-Time Delphi In Information Systems Research: A Synthesis Of Survey Instrument Designs And Feedback Mechanisms. In: Proceedings of the 26nd European Conference on Information Systems (ECIS 2018), Portsmouth, United Kingdom, Jun 26 - 28.
  • Putz, L.; Schmidt-Kraepelin, M.; Treiblmaier, H.; Sunyaev, A. (2018): The Influence of Gamified Workshops on Students’ Knowledge Retention. In: Proceedings of the 2nd International GamiFin Conference, Pori, Finland, May 21 - 23.
  • Schmidt-Kraepelin, M.: Towards Meaningful Gamification Adapted to Individual User Characteristics: Identifying Player Types in the Context of mHealth Apps. In: Doctoral Consortium of the 51st Hawaii International Conference on System Science (HICSS 2018), Waikoloa, Big Island, Hawaii, Jan 2.
  • Schmidt-Kraepelin, M.; Thiebes, S.; Tran, M. Chau; Sunyaev, A. (2018): What’s in the Game? Developing a Taxonomy of Gamification Concepts for Health Apps. In: Proceedings of the 51st Hawaii International Conference on System Sciences (HICSS 2018), Waikoloa, Big Island, Hawaii, Jan 4 - 6.


2016

  • Schmidt-Kraepelin, M., Lins, S., Thiebes, S., & Sunyaev, A. (2016). GAMIFICATION OF ENTERPRISE SYSTEMS - A SYNTHESIS OF MECHANICS, DYNAMICS, AND RISKS. Whitepaper. https://doi.org/10.13140/RG.2.2.28659.58409
  • Dehling, T.; Schmidt-Kraepelin, M.; Demircan, M.; Szefer, J.; Sunyaev, A. (2016): User Archetypes for Effective Information Privacy Communication. In: Proceedings of the Pre-ICIS Workshop on Information Security and Privacy (WISP 2016), Dublin, Ireland, Dec.


2015

  • Diegmann, P.; Schmidt-Kraepelin, M.; van den Eynden, S.; Basten, D. (2015): Benefits of Augmented Reality in Educational Environments - A Systematic Literature Review. In Proceedings of the 12th International Conference on Wirtschaftsinformatik (WI).


2014

  • Schmidt-Kraepelin, M.; Dehling, T.; Sunyaev, A. (2014): Usability of Patient-Centered Health IT: Mixed-Methods Usability Study of ePill. In Proceedings of the eHealth 2014 (eHealth 2014).









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