Prüfung/Seminare/WS2010: Unterschied zwischen den Versionen
Aus Aifbportal
Awi (Diskussion | Beiträge) |
Awi (Diskussion | Beiträge) |
||
Zeile 9: | Zeile 9: | ||
| Education in Programming Projects I (P - Seese)|| | | Education in Programming Projects I (P - Seese)|| | ||
|- | |- | ||
− | | Systemsimulation (S - Schmeck)|| | + | | Systemsimulation (S - Schmeck)||1|| |
|- | |- | ||
| [http://www.aifb.kit.edu/web/MoBu_Seminar Mobile Business (S - Oberweis)]|| | | [http://www.aifb.kit.edu/web/MoBu_Seminar Mobile Business (S - Oberweis)]|| | ||
Zeile 23: | Zeile 23: | ||
| [[Lehre/Praktikum_Organic_Computing:_Learning_Robots| Organic Computing: Learning Robots (S/P - Schmeck)]]|| | | [[Lehre/Praktikum_Organic_Computing:_Learning_Robots| Organic Computing: Learning Robots (S/P - Schmeck)]]|| | ||
|- | |- | ||
− | | Linked Open Data basierte Web 3.0 Anwendungen (S/P - Studer)|| | + | | Linked Open Data basierte Web 3.0 Anwendungen (S/P - Studer)||9|| |
|- | |- | ||
− | | Intelligente Systeme im Finance (S/P - Seese)|| | + | | Intelligente Systeme im Finance (S/P - Seese)||0|| |
|- | |- | ||
| AI for Decision Making and Game Playing Computers (S/P - Studer)|| | | AI for Decision Making and Game Playing Computers (S/P - Studer)|| | ||
|- | |- | ||
− | | Collective Intelligence (S - Studer)|| | + | | Collective Intelligence (S - Studer)||5|| |
|- | |- | ||
− | | [[Lehre/Seminar_Developing_Business_Models_for_the_Semantic_Web|Developing Business Models for the Semantic Web]] (S - Studer)|| | + | | [[Lehre/Seminar_Developing_Business_Models_for_the_Semantic_Web|Developing Business Models for the Semantic Web]] (S - Studer)||0|| |
|- | |- | ||
| Graphbasierte Wissensrepräsentation (S-Studer)||9|| | | Graphbasierte Wissensrepräsentation (S-Studer)||9|| |
Version vom 7. November 2010, 15:32 Uhr
Seminare und Praktika des Wintersemesters 2010/2011
|*gibt an, wann die Scheine der Diplom-Studierenden bzw. die in der Prüfungsverwaltung eingereichten Scheine der Bachelor-/Master-Studierenden an das Studienbüro übermittelt wurden.